/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  1.6                                   |
|   \\  /    A nd           | Web:      www.OpenFOAM.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      extrudeProperties;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

// Where to get surface from: either from surface ('surface') or
// from (flipped) patch of existing case ('patch')
constructFrom patch;    //surface;

// If construct from (flipped) patch
sourceCase ".";
sourcePatches (back);

exposedPatchName front;

// Flip surface normals before usage.
flipNormals true;


// Do front and back need to be merged? Usually only makes sense for 360
// degree wedges.
mergeFaces false; //true;


//- Linear extrusion in point-normal direction
extrudeModel        linearNormal;


nLayers          1; // was 20;


linearNormalCoeffs
{
    thickness       1.0; // was 0.05;
}

linearRadialCoeffs
{
     R              0.1;
}



// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

